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Allgemeines / Re: [2020] Ideen DF 2020
« am: 16. August 2019, 16:02:53 »
also random idea.
If we indeed make a " mobilen Kampfplatz" that we use, we might as well contact the fighters guild if they want to do something together with us. Joint training, or something along those lines, maybe friendly or not so friendly rivalry, etc

Rückblicke / Re: [2019] Photos and videos
« am: 15. August 2019, 22:26:40 »
galery about the arena championship fights where you can see Leo fighting in our colors


Rückblicke / Re: [2019] Photos and videos
« am: 15. August 2019, 22:13:52 »
there are a bunch of photos about us here AND about the steckenkrieg


Rückblicke / Re: [2019] Photos and videos
« am: 14. August 2019, 10:23:15 »
pictures of orcs, but there are a few about us

Aufbau / Re: [2019] Malereien
« am: 08. August 2019, 10:45:19 »
then something lost in translation because I was told it is a sigmar priest.
What is the truth then?

Aufbau / Re: [2019] Malereien
« am: 08. August 2019, 07:01:21 »
Meanwhile, idea for a cool picture for next year or whenever: The moment when before the final battle landsknecht men standing in line for the sigmar priest to bless their codpiece and the women standing in line for a blessing on their tits

Allgemeines / Re: [2020] LKL - Grundlagen / "Kernkompetenzen"
« am: 07. August 2019, 13:30:32 »
I also like the military camp focus we have and it's one of the great advantages of LKL, that we have an actual working hierarchy.
And the non-military aspects should obviously complement this. So stuff that makes sense in a military camp and reasonable to have, basically the "support staff", and we already have a few to some degree but that's where we can improve a little.
And obviously it would be good to get more combatants.

So what I'm trying to say, a heavily military focus is good and maybe it we can improve that too, but it would be nice to get people who do stuff that isn't fighting but either supporting the fighters actively or just there to make the camp life more colorful.

And both the supportive things and making the camp colorful is kind of hard to do it on our own. Obviously we don't have infinite manpower so that's an issue.
But there is two other: the whole Drachenfest sometimes offer those support or colorful stuff that is easier to take than implement it ourselves. Like when the MASH do the healing for us, instead of doing it with our own healers.
The other things is if we solve all our own "problems" by ourselves that limits the outside interactions (but depending on other outside players can bring it's own problem, so yeah...)

Allgemeines / Re: [2020] LKL - Grundlagen / "Kernkompetenzen"
« am: 06. August 2019, 22:23:48 »
If we open up further projects - like the one mentioned above, for example the military hospital - then we will feel it in other places.

Kind of true, but one of the things I encountered whenever I tried to recruit people for the LKL here in Hungary, that they felt like the camp is "just" about mercenaries which in turn for them felt like it's all about fighting (I know it's not true but that was the impression for them)
Having a way more dedicated part in the camp that isn't just about fighting maybe bring us people that otherwise wouldn't join.
I'm not saying it will 100% happen, but basically if we broaden our possibilities we might get more people and it won't take away that many people from other places.

Rückblicke / Re: [2019] Photos and videos
« am: 06. August 2019, 13:15:45 »

Landsknecht im LARP / Re: Hintergrund gesucht
« am: 05. August 2019, 12:04:43 »
If I understand correctly you want a more established background and a way to generate connections between characters.

For the last there is a little game called ball of yarn that does something similar to that. Basically it's a small game that works as an icebreaker to generate connection points between characters so that the players have an easier time to work on with this. Also it lets a glimpse on everyone's character so you can know what to expect.

It works like this: you get a group of players and someone start telling a short, few sentence story about something that happened to their character and then point to another player who's character was also included in this. Now the character who was pointed to finishes the story about how his character was connected to the story. It is important to not contradict the original story, and also that the original story should be something that is easy to include someone else. When the player who was pointed to finishes the story he starts his own short story and points to someone else who wasn't included in a story so far, and it continues until everyone has at least one connection. You can make several rounds of this, and also it's good if the players later talk through their connections to flesh it out a little more.

Example for short stories:
"I was piss drunk in a Pitz and shittalked the Profoss who just happened to enter." Then pointing to another guy who finishes it like "I quietly signaled that the Profoss is here and tried to change the subject so no problem would arise from this" or "I one-upped the shittalking not realizing who entered and both of us got into trouble" etc.

Allgemeines / Re: Ideen DF 2020
« am: 02. August 2019, 22:33:10 »
Einerseits wäre sowas cool, andererseits finde ich es nett, dass sowas bisher vor der Schranke gemacht wird. Quasi als Werbung. Und aus dem Biergarten kann man schön zusehen..
Das ist zwar wahr, aber auch sehr anstrengend für den, der es abhält, wegen der krassen Ablenkungen. Häufig wird das auf diese Weise nicht stattfinden, dafür braucht es einen eigenen, dafür gedachten Platz.

What if we make a mobile fence that we can put up in front of the camp for... fencing. (Get it? Fence for FENCING!)
Anyway this way, we can be the wicked not so good mercenaries who expropriate public property for a while but in the meantime give passerbys a little show.

Rückblicke / Re: [2019] Photos and videos
« am: 01. August 2019, 15:40:05 »
Scheiße, warum hat mir niemand gesagt, dass ich mit den Hosenträgern aussehe wie Alfred Tetzlaff?
In my defense, I've never seen Alfred Tetzlaff. Also you were deciding my payment so who am I to argue your choice of fashion?

Allgemeines / Re: LKL Discord
« am: 01. August 2019, 15:11:30 »
by no means would it make the forum obsolete. Discord is just an instant message software, so it's pretty shit on itself at storing information and the likes. The forum would be still needed for important stuff and for slower communications.

As with every IM software it makes easier to keep in touch and do talk through little things easier. So yeah, it won't solve all of our problems, probably won't solve any problems in itself, only help to mitigate some.
Also IF (and that's a pretty big if) people would start using it, it might help to keep up the interest through the whole year

Allgemeines / [zeitlos] LKL Discord
« am: 01. August 2019, 14:55:40 »
A talked with a few people here and the idea came up that we could use a Discord server. Maybe.
For those who doesn't know what Discord is, the short version that it's communication software that can manage text, voice and images among other things, easy and widely used, also it's free. Little longer version is here

- Instant messaging which is always good
- Messages doesn't get deleted, if you have enough time you can read back whenever you want
- You can make separate channels (like topics in a forum) and categorize them
- Roles and permissions, admins can manage what channels others could see, etc
- Easy to use on a variety of platforms. There is a desktop version for it, or you can just open it in your browser and there is also a handy phone app.
- Tagging. You can tag a person, or groups which sends a notification, email notifs are also possible as far as I know.
- Because it is easily accessible it could work as a place where people who are interested in our camp can easily contact us in a non-formal way.
- You can get good bots for various stuffs
- Probably there is more, These are the important things I can remember right now.

- With too many people who have way too much free time for chatting it can easily get chaotic. (good structuring of channels can help, but still)
- The taggings and notifs aren't all powerful
- At the end of the day it's still just another platform that people would have to use, and learn how to use.
- No good in-built translator for it, but that's my own grief

So the question is, is there a need for something like this?


hab mal eben einen Server erstellt. Wer Admin Rechte will kann sie haben. Ich moderiere auch nix, dafür sind wir alle erwachsen und ich zu faul.

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